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General Backlash Effect Table
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|
Roll
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|
0
|
Odds
|
Effect
|
|
1
|
-
|
10
|
10%
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Roll Twice, both effects happen
simultaneously
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|
11
|
-
|
17
|
7%
|
Scroll is destroyed
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18
|
-
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19
|
2%
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All formal magic in circle (including
circle) expire immediately
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|
20
|
-
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25
|
6%
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Primary caster is divested from circle
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|
26
|
-
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27
|
2%
|
Circle loses all investitures, all in
circle are ejected
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|
28
|
-
|
31
|
4%
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All magic (battle and formal) on primary
caster including items carried are destroyed.
|
|
32
|
-
|
32
|
1%
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Primary caster goes to resurrect
|
|
33
|
-
|
33
|
1%
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All casters go to Resurrect.
|
|
34
|
-
|
34
|
1%
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All in circle go to Resurrect.
|
|
35
|
-
|
35
|
1%
|
All in circle take 15 times the formal
spell level in arcane body damage
|
|
36
|
-
|
41
|
6%
|
All casters die, may receive life spells
|
|
42
|
-
|
46
|
5%
|
All in circle except primary caster die,
may receive life spells
|
|
47
|
-
|
49
|
3%
|
All in circle die, may receive life
spells
|
|
50
|
-
|
51
|
2%
|
Arms of primary caster withered as per
the spell, may be restored
|
|
52
|
-
|
53
|
2%
|
All limbs of primary caster withered as
per the spell, may be restored
|
|
54
|
-
|
54
|
1%
|
All limbs of all casters are withered as
per the spell, may be restored
|
|
55
|
-
|
55
|
1%
|
All limbs of all in circle are withered
as per the spell, may be restored
|
|
56
|
-
|
56
|
1%
|
All in circle go ‘Berserk’, immediately
attacking all creatures in the vicinity, including each other, to the best of
their ability and the exclusion of all other actions, for ten minutes.
|
|
57
|
-
|
58
|
2%
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Circle is destroyed
|
|
59
|
-
|
62
|
4%
|
All in circle lose all daily skills
until next reset
|
|
63
|
-
|
65
|
3%
|
Circle becomes
Formal Magic Platform (non-protective) until next reset
|
|
66
|
-
|
66
|
1%
|
All in circle lose ˝ body (round the
loss down) for one year
|
|
67
|
-
|
68
|
2%
|
Cure Light Wounds spell acts as a death
spell against the primary caster for one year.
|
|
69
|
-
|
70
|
2%
|
Ingested and Gas Alchemical substances
act as a death spell against the primary caster for one year.
|
|
71
|
-
|
72
|
2%
|
Elemental Shield spell acts as a death
spell against the primary caster for one year
|
|
73
|
-
|
74
|
2%
|
Magic Armor spell acts as a death spell
against the primary caster for one year.
|
|
75
|
-
|
75
|
1%
|
Magic Armor spell acts as a death spell
against the primary caster indefinitely
|
|
76
|
-
|
76
|
1%
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All casters take 1/2 effect from what
normally heals them for one year
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|
77
|
-
|
78
|
2%
|
Primary caster takes double damage from
one of the following for one year: Chaos (healing for undead), fire,
lightning, ice, stone, magic missile / storm, silver weapons, magic weapons,
normal weapons - note weapons includes any boffer attack that delivers damage
of the appropriate type.
Determine randomly)
|
|
79
|
-
|
82
|
4%
|
Primary caster must have at least one
secondary caster to perform any formal magic spells for one year
|
|
83
|
-
|
85
|
3%
|
Primary caster may not be the primary
caster in any formal magic spells cast in Dark Territory for one year
|
|
86
|
-
|
90
|
5%
|
Primary caster automatically casts in
dark territory for six months
|
|
91
|
-
|
91
|
1%
|
Circle switches schools
|
|
92
|
-
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96
|
5%
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Primary caster becomes an idiot, unable
to use any skills, for one hour.
|
|
97
|
-
|
97
|
1%
|
All charged items in circle activate one
charge upon their possessor (may not be accepted under shield magic,
activations are taken in random order)
|
|
98
|
-
|
98
|
1%
|
All charged items in circle activate one
charge upon the primary caster (may not be accepted under shield magic,
activations are taken in random order)
|
|
99
|
-
|
99
|
1%
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All charged items in circle activate all
charges upon their possessor (may not be accepted under shield magic,
activations are taken in random order)
|
|
100
|
-
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100
|
1%
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All charged items in circle activate all
charges upon the primary caster,(may not be accepted under shield magic,
activations are taken in random order)
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